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Prologue

The Chronicles of Eldaryth

The Things the World Forgot

There are places in Eldaryth where the roads end.

Beyond them lie forests whose oldest trees were already ancient when the first kingdoms raised their banners, valleys untouched by plow or settlement, and mountains whose distant summits have never appeared on any map. Travelers occasionally venture into these places, driven by curiosity, greed, or the simple conviction that something valuable must lie beyond the boundaries of the known world.

Most return with little more than stories. Some do not return at all.

In the western highlands, shepherds tend their flocks among standing stones that rise from the grass like the broken teeth of some enormous creature. Their surfaces bear markings worn almost beyond recognition, arranged in patterns no scholar has managed to decipher. The stones have stood there longer than anyone remembers, and though generations of children have played among them, the oldest villagers still warn against remaining there after sunset.

Far to the east, beneath forests so dense that sunlight seldom reaches the ground, broad stairways climb toward empty clearings. Their steps are cracked by roots and softened by moss, but their craftsmanship remains extraordinary. No buildings stand at their summits, and no surviving history records what once awaited those who climbed them.

Such remnants are scattered across Eldaryth, sometimes in places where no settlement has existed for centuries. The people who live nearest them have grown accustomed to their presence. A farmer may build a wall from stones taken from an ancient foundation, never wondering whose home he has dismantled. A traveler may shelter beneath an archway without questioning why it was built.

The world is full of forgotten things, and most people have more pressing concerns than remembering them.

✦

Eldaryth is a land of kingdoms, of ambitious rulers and disputed borders, of prosperous cities and villages so small that their names never reach the maps of the great courts. Its people wage wars, forge alliances, raise families, and bury their dead much as their ancestors have done for generations.

History, to most, is a matter of kings and battles. A victorious ruler becomes a hero in one kingdom and a monster in another. Cities are founded upon the ruins of older cities, and the chronicles of fallen dynasties are rewritten by those who replace them.

Yet beneath these familiar histories lies another past, so distant that even its existence has become a matter of argument.

Across the continent, scattered legends speak of an age when the world was unlike the one known today. Some describe magnificent cities built by peoples whose names have vanished. Others tell of powers capable of wonders that no living person could reproduce. In certain traditions, the end of that age came through war; in others, through a terrible mistake whose consequences reached far beyond those responsible.

The stories contradict one another in nearly every detail, but many share a single extraordinary claim: there was a time when the world itself was changed.

Scholars call the event the Great Severance.

Few agree on what the name means. Some believe it refers to the destruction of an ancient civilization. Others argue that the legends preserve a distorted memory of some natural catastrophe. There are those who insist the Severance is nothing more than a collection of unrelated myths, joined together by generations of storytellers who preferred mystery to ignorance.

Whatever happened, if anything happened at all, lies beyond the reach of recorded history.

For most of Eldaryth, that is where the matter ends.

✦

The ruin stood in a narrow valley deep within the northern mountains, where winter lingered long after the snow had melted from the lower slopes.

It had no name.

Once, perhaps, it had been a hall or a temple, though so little remained that even its original shape was difficult to imagine. A few weathered columns rose from the grass, and fragments of a circular wall surrounded a broad floor of dark stone. There was no road leading to it, no nearby settlement, and no sign that anyone had visited in many years.

For most of the day, the valley lay beneath a gray sky. Clouds drifted low between the peaks, and a cold wind moved through the grass, carrying the distant sound of water tumbling over rock.

As evening approached, the wind fell still.

The change was gradual enough that it might have passed unnoticed. The grass settled, the clouds continued their slow passage overhead, and the valley grew quiet beneath the fading light.

Then, near the center of the ruined floor, a thin line appeared in the stone.

It was no wider than a hair and scarcely visible against the dark surface. At first it resembled an ordinary crack, the sort that winter frost might leave behind. But as the last daylight faded from the surrounding peaks, the line began to lengthen.

It moved without sound, tracing a shallow curve across the floor before turning sharply toward one of the fallen columns. A second line emerged beside it, followed by another, until a pattern began to take shape beneath the dust and lichen.

The markings were not new. They had been carved into the stone long before the ruin fell, their grooves filled by centuries of dirt and weather. Yet something within them had begun to shine, so faintly that the light was visible only where the shadows had deepened.

For a time, nothing else happened.

Then the stones beneath the ruin grew warm.

The warmth spread slowly outward from the center of the floor, passing through the broken foundations and into the earth below. Frost that had survived beneath the northern wall melted into the soil. A small pool of rainwater trembled, though the air remained perfectly still.

Far beneath the valley, something answered.

It was not a voice, nor any sound that could have been heard by a human ear. Deep within the mountain, beyond the reach of roots and running water, a pressure shifted through layers of stone that had rested undisturbed for an age beyond counting.

The movement lasted only a moment.

Aboveground, the faint light continued to spread through the ancient carvings. It gathered at the center of the floor, where a circle of markings had been worn almost smooth, and held there with the steady glow of embers buried beneath ash.

Then, as suddenly as it had appeared, the light went out.

The valley returned to darkness.

Nothing rose from the ruin. No hidden doorway opened, and no figure emerged from the shadows. The mountains stood as they had stood for thousands of years, their summits lost among the clouds.

By morning, frost had formed again along the northern wall. The rainwater lay still, and the markings upon the floor were once more indistinguishable from the weathered stone around them. There was no sign that anything unusual had occurred, and no one to carry word of it to the scholars who had spent their lives searching for proof that the oldest legends contained some fragment of truth.

Deep beneath the ruined floor, however, the stone remained warm. Whatever had stirred there had not returned entirely to its former stillness.

✦

Beyond the mountains, the kingdoms of Eldaryth continued their familiar quarrels. Rulers negotiated alliances, merchants disputed prices, and soldiers watched borders that had been contested for generations. In the countryside, farmers worried over the weather, tradesmen over their wages, and families over whether the coming season would bring enough to see them through the next.

None of them had reason to imagine that the world was any different from the one they had known the day before.

And perhaps, for a time, it would not be.

The changes that eventually reshape kingdoms seldom begin where anyone expects. History remembers the battles, the discoveries, and the names of those who stood at their center, but it rarely records the ordinary days that came before them. The conversations held over supper, the work left unfinished, the small decisions made by people who could not possibly know what consequences might follow.

Across Eldaryth, countless such lives were unfolding, each important to those who lived them, each shaped by concerns far removed from the mysteries of the ancient world.

The world had endured for ages without remembering what it had lost. It could endure a little longer without knowing what had begun to return.

And so, while the oldest stones of Eldaryth held their secrets, its people went about the business of living.

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